Class Trees
Page 1 of 1
Class Trees
[Only admins are allowed to see this image]
*Mounted unit
For quick reference, here follows a list of all possible promotion chains without demoting any units.
Scout ---> Spy ---> Assassin
Scout ---> Archer ---> Sniper ---> Waywatcher
Scout ---> Archer ---> Ranger
Scout ---> Archer ---> Nomad
Scout ---> Trader ---> Caravaneer
Scout ---> Trader ---> Gambler
Pupil ---> Initiate ---> Sage
Pupil ---> Initiate ---> Battle Mage
Pupil ---> Shaman ---> Druid
Pupil ---> Shaman ---> Channeler
Pupil ---> Priest ---> Bishop
Pupil ---> Priest ---> Cleric ---> Troubadour
Recruit ---> Squire ---> Cavalier ---> Paladin
Recruit ---> Squire ---> Knight ---> Great Knight
Recruit ---> Squire ---> Knight ---> Commander
Recruit ---> Infantry ---> Spearman ---> General
Recruit ---> Infantry ---> Spearman ---> Royal Knight
Recruit ---> Infantry ---> Maceman ---> Juggernaut
Brawler ---> Gladiator ---> Warrior ---> Hero
Brawler ---> Gladiator ---> Warrior ---> Monk
Brawler ---> Bandit ---> Pirate
Brawler ---> Bandit ---> Swordsman ---> Myrmidon
Brawler ---> Bandit ---> Swordsman ---> Lord
Brawler ---> Bandit ---> Swordsman ---> Legend
Scout - Base Class
Uses: Short Bows, Daggers
Bonuses: +5 Movement, +5 Speed
Promotes to: Spy / Archer / Trader
- Spoiler:
- Spy - Promotes from Scout
Uses: Daggers, Crossbows
Bonuses: +5 Movement, +10 Speed, +10 Luck
Promotes to: AssassinAssassin - Promotes from Spy
Uses: Daggers, Crossbows, Swords
Bonuses: +5 Movement, +15 Strength, +15 Health, +15 Speed, +20 LuckArcher - Promotes from Scout
Uses: Short Bows, Longbows
Bonuses: +10 Speed, +10 Luck
Promotes to: Sniper / Ranger / NomadSniper - Promotes from Archer
Uses: Short Bows, Longbows
Bonuses: +15 Speed, +15 Luck
Promotes to: WaywatcherWaywatcher - Promotes from Sniper
Uses: Longbows
Bonuses: +15 Health, +15 Strength, +20 Luck, +20 Speed, +20 ResistanceRanger - Promotes from Archer
Uses: Short Bows, Crossbows, Swords, Axes
Bonuses: +10 Speed, +10 Luck, +20 Strength, +20 HealthNomad* - Promotes from Archer
Uses: Longbows, Swords
Bonuses: +10 Movement, +15 Strength, +15 Luck, +15 Defense, +15 HealthTrader - Promotes from Scout
Uses: Daggers, Crossbows
Bonuses: +5 Luck, +5 Movement, +10 Resistance, 10% Discount
Promotes to: Caravaneer / GamblerCaravaneer* - Promotes from Trader
Uses: Daggers, Crossbows, Effect
Bonuses: +10 Strength, +10 Luck, +10 Movement, +25 Resistance, 25% DiscountGambler - Promotes from Trader
Uses: Daggers, Crossbows, Firearms, Swords, Unarmed
Bonuses: +20 Speed, +20 Luck, +20 Strength, 15% Discount
Pupil - Base Class
Uses: Elemental, Heal
Bonuses: +5 Magic, +5 Resistance
Promotes to: Initiate / Shaman / Priest
- Spoiler:
- Initiate - Promotes from Pupil
Uses: Effect, Elemental
Bonuses: +5 Luck, +10 Magic, +10 Resistance
Promotes to: Sage / Battle MageSage - Promotes from Initiate
Uses: Effect, Elemental, Call
Bonuses: +10 Speed, +10 Luck, +15 Resistance, +20 MagicBattle Mage - Promotes from Initiate
Uses: Elemental, Maces, Swords
Bonuses: +15 Defense, +15 Resistance, +15 Strength, +15 MagicShaman - Promotes from Pupil
Uses: Heal, Effect, Elemental
Bonuses: +10 Magic, +10 Defense, +15 Resistance
Promotes to: Druid / ChannelerDruid - Promotes from Shaman
Uses: Call, Heal, Effect, Elemental
Bonuses: +10 Luck, +15 Magic, +15 Speed, +15 Defense, +15 ResistanceChanneler - Promotes from Shaman
Uses: Call, Heal, Effect, Daggers, Maces
Bonuses: +10 Defense, +10 Luck, +20 Resistance, +20 MagicPriest - Promotes from Pupil
Uses: Heal, Effect, Daggers
Bonuses: +10 Strength, +10 Magic, +15 Resistance
Promotes to: Bishop / ClericBishop - Promotes from Priest
Uses: Effect, Swords, Call
Bonuses: +15 Strength, +15 Magic, +15 Defense, +20 ResistanceCleric - Promotes from Priest
Uses: Heal, Effect
Bonuses: +5 Movement, +10 Luck, +15 Magic, +15 Resistance
Promotes to: TroubadourTroubadour* - Promotes from Cleric
Uses: Heal, Effect, Short Bows
Bonuses: +10 Movement, +20 Magic, +25 Resistance, +25 Defense
Recruit - Base Class
Uses: Swords, Polearms, Maces
Bonuses: +5 Defense, +5 Luck
Promotes to: Squire / Infantry
- Spoiler:
- Squire - Promotes from Recruit
Uses: Swords
Bonuses: +5 Luck, +10 Defense, +10 Strength
Promotes to: Cavalier / KnightCavalier* - Promotes from Squire
Uses: Swords, Polearms
Bonuses: +10 Movement, +10 Defense, +10 Luck, +15 Strength
Promotes to: PaladinPaladin* - Promotes from Cavalier
Uses: Swords, Polearms
Bonuses: +10 Movement, +15 Defense, +15 Luck, +20 StrengthKnight - Promotes from Squire
Uses: Swords, Axes
Bonuses: +15 Defense, + 15 Health, + 15 Strength
Promotes to: Great Knight / CommanderGreat Knight - Promotes from Knight
Uses: Swords, Axes
Bonuses: -5 Speed, -5 Movement, +15 Health, +25 Defense, +25 StrengthCommander - Promotes from Knight
Uses: Swords, Axes, Polearms
Bonuses: +15 Luck, +15 Health, +15 Defense, +20 StrengthInfantry - Promotes from Recruit
Uses: Swords, Polearms
Bonuses: +5 Defense, +10 Luck, +10 Strength
Promotes to: Spearman / MacemanSpearman - Promotes from Infantry
Uses: Polearms
Bonuses: +10 Defense, +15 Luck, +15 Strength
Promotes to: General / Royal GuardGeneral - Promotes from Spearman
Uses: Polearms, Axes
Bonuses: +15 Defense, +15 Health, +20 Luck, +20 StrengthRoyal Guard - Promotes from Spearman
Uses: Polearms, Short Bows
Bonuses: +15 Luck, +15 Health, +15 Defense, +25 StrengthMaceman - Promotes from Infantry
Uses: Maces
Bonuses: +15 Defense, +15 Health, +15 Strength
Promotes to: JuggernautJuggernaut - Promotes from Maceman
Uses: Maces, Axes, Polearms
Bonuses: -5 Movement, +15 Strength, +25 Health, +25 Defense
Brawler - Base Class
Uses: Axes, Unarmed
Bonuses: +5 Health, +5 Strength
Promotes to: Gladiator / Bandit
- Spoiler:
- Gladiator - Promotes from Brawler
Uses: Polearms, Axes
Bonuses: +10 Defense, +15 Health, +15 Strength
Promotes to: WarriorWarrior - Promotes from Gladiator
Uses: Axes, Maces, Swords
Bonuses: +15 Defense, +15 Strength, +20 Health
Promotes to: Hero / MonkHero - Promotes from Warrior
Uses: Swords, Short Bows, Axes
Bonuses: +15 Defense, +15 Luck, +15 Speed, +15 Health, +20 StrengthMonk - Promotes from Warrior
Uses: Unarmed, Effect, Heal
Bonuses: +5 Movement, +20 Luck, +20 Speed, +25 Strength, +30 Health
Promotes to: Pirate / Swordsman[/quote]Bandit - Promotes from Brawler
Uses: Swords, Axes
Bonuses: +10 Health, +15 Luck, +15 StrengthPirate - Promotes from Bandit
Uses: Swords, Axes, Firearms
Bonuses: +20 Health, +20 Luck, +20 StrengthSwordsman - Promotes from Bandit
Uses: Swords
Bonuses: +15 Strength, +20 Speed, +20 Luck
Promotes to: Myrmidon / Lord / LegendMyrmidon - Promotes from Swordsman
Uses: Swords
Bonuses: +5 Movement, +20 Strength, +20 Speed, +25 LuckLord - Promotes from Swordsman
Uses: Swords, Axes, Polearms
Bonuses: +15 Luck, +15 Speed, +15 Defense, +15 Strength, +15 HealthLegend* - Promotes from Swordsman
Uses: Longbows, Polearms, Elemental
Bonuses: +10 Movement, +15 Magic, +15 Speed, +20 Strength
*Mounted unit
For quick reference, here follows a list of all possible promotion chains without demoting any units.
Scout ---> Spy ---> Assassin
Scout ---> Archer ---> Sniper ---> Waywatcher
Scout ---> Archer ---> Ranger
Scout ---> Archer ---> Nomad
Scout ---> Trader ---> Caravaneer
Scout ---> Trader ---> Gambler
Pupil ---> Initiate ---> Sage
Pupil ---> Initiate ---> Battle Mage
Pupil ---> Shaman ---> Druid
Pupil ---> Shaman ---> Channeler
Pupil ---> Priest ---> Bishop
Pupil ---> Priest ---> Cleric ---> Troubadour
Recruit ---> Squire ---> Cavalier ---> Paladin
Recruit ---> Squire ---> Knight ---> Great Knight
Recruit ---> Squire ---> Knight ---> Commander
Recruit ---> Infantry ---> Spearman ---> General
Recruit ---> Infantry ---> Spearman ---> Royal Knight
Recruit ---> Infantry ---> Maceman ---> Juggernaut
Brawler ---> Gladiator ---> Warrior ---> Hero
Brawler ---> Gladiator ---> Warrior ---> Monk
Brawler ---> Bandit ---> Pirate
Brawler ---> Bandit ---> Swordsman ---> Myrmidon
Brawler ---> Bandit ---> Swordsman ---> Lord
Brawler ---> Bandit ---> Swordsman ---> Legend
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum