The Asthos Chronicles
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Joining Rules

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Joining Rules Empty Joining Rules

Post  Dr. Slavic Thu Aug 16, 2012 12:37 am

--Joining--
To join, you must first make an account (of course). The account can be named whatever you wish, as long as there are no excessive characters (strapplepie1877777777777777777), the name is appropriate, and is not offensive. Once you have done that, go to the ‘Join’ forum, and create a topic, titled ‘[Name of Tactician] Recruiting’ (i.e. ‘James Recruiting’ or ‘Dreathma Recruiting’) In the first post, fill out the template for your tactician and your first three units to be used. Correct grammar and spelling is important, though a few mistakes is fine, no one’s perfect. Be sure to put enough detail in to please the admin reading your post. Remember that all units start at level 1, are either a Scout, Pupil, Recruit, or Brawler, and the stats are filled out by the judge. Also, please put large pictures in a spoiler box using spoiler tags. Once you are accepted, you have 80 Gold to spend at the store to arm your units with. After that, you are now part of the site! Feel free to ask admins or other member if you have questions. The chat is also a very good place to get to know people out of character.

--Character Creation--

--Tactician--

Name: [Name]
Age: [Age]
Gender: [Gender]
Height: [Height]
Weight: [Weight]
Level: [Level]

Physical Description: [What the tactician looks like, hair color, eye color, what their hair looks like, scars, etc. Feel free to include a picture as well]

Personality: [How the tactician acts, any of their quirks, how they deal with decisions, etc.]

History: [Where the tactician comes from, important events from the past, education, employment, why they became a tactician]

Name of Organization: [The name of the tactician’s organization, group, militia, brigade, etc.]

----------------

The tactician is the user’s personal character for the majority of the time on the site. They are the leader of the group, the one who calls all the decisions, and the one who tells everyone where to go in battle. For this reason, the tactician is not a unit in the game, but still an extremely important character.


--Unit--

Name: [Name]
Age: [Age]
Gender: [Gender]
Height: [Height]
Weight: [Weight]
Level: [Level]

Physical Description: [What the unit looks like, hair color, eye color, what their hair looks like, scars, etc. Feel free to include a picture as well]

Personality: [How the unit acts, any of their quirks, why they fight, IF they fight, etc.]

History: [What was the unit doing before joining the tactician, where were they from, education, employment, relationships, etc.]

Connection to the Group: [Why is the unit now under deployment under the tactician? Personal connections, mercenary, etc.]

Class: [Unit’s class]

[Filled by Admin]
Health:
Strength:
Magic:
Defense:
Resistance:
Luck:
Speed:
Movement:

---------
These units are the lifeblood of a tactician's organization, and take care of many of the missions and the combat. The units aren’t just generic people running around aimlessly underneath the iron fist of a dictator, they all have lives and personalities, and should be just as fleshed out as the tactician.

--Stats--

Health - Determines how many hits a unit can take before falling in battle.
Strength - Determines how hard melee weapons and unarmed attacks will hit other units.
Magic - Determines how effective magic attacks will be on other units.
Defense - Determines how fortified a unit will be against physical attacks.
Resistance - Determines how fortified a unit will be against magical attacks.
Luck - Determines how often a unit strikes with a critical hit or successfully dodges an opponent’s attack.
Speed - Determines how many times a unit hits during an attack or counterattack.
Movement - Determines how far a unit can move in one turn.

--Character Stats--
A newly recruited character starts out with fairly similar stats to all other recruits, based in a random number generator, and is spread as follows.
Health - 40~50
Strength - 15~20
Magic - 15~20
Defense - 10~15
Resistance - 10~15
Luck - 0~5
Speed - 5~8
Movement - 4~10

The new unit then has a total of 10 points to put wherever they feel like raising the points. Note that you cannot lower scores to redistribute them elsewhere, only raise with what you have. Every unit also starts as a Scout, Pupil, Recruit, or Brawler, and their stats are affected as such. Every unit also starts out with 25 Gold to spend on equipment, though this Gold is shared by all members of a tactician’s team.

--Character Profile--
Every user will have a place where all of their characters go, including their tactician, their units, and any NPCs that may have an important spot in or with their group, all under a topic titled after your team, i.e. Soul’s Dark Reapers. Anyone can view these profiles, but only admins can alter posts, and only the owners can post.
Dr. Slavic
Dr. Slavic
Admin

Posts : 38
Join date : 2012-08-15
Age : 28
Location : Yttrewer

https://asthos.board-directory.net

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